Conversion of performance mesh animation into cage-based animation
INRIA Bordeaux University
Abstract |
Videos |
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Markerless highly-detailed performance capture is an emerging
technology in vision-based graphics and 3D video. For instance,
a framework for generating mesh animations from multi-view silhouettes is presented in [Vlasic et al. 2008]. Achieving inverse animation by approximating dynamic mesh using rigid skinning has inspired researchers to convert video-based reconstructed mesh sequence into rigid kinematic parameters as seen in [de Aguiar et al. 2008]. In contrast with previous techniques using skeleton-based animation paradigms, we describe an efficient linear estimation framework to convert non-rigid performance animation into cage-based animation. Our approach retrieves animation parameters through a single-pass minimization process without the need of an underlying rigid kinematic structure.
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Paper |
Publication |
Conversion of performance mesh animation into cage-based animation
Yann Savoye and Jean-Sébastien Franco SIGGRAPH ASIA 2010 - Poster session Seoul, Republic of Korea. December, 2010 |
Bibtex |
@inproceedings{Savoye:2010:CPM:1900354.1900357, author = {Savoye, Yann and Franco, Jean-S{\'e}bastien}, title = {Conversion of performance mesh animation into cage-based animation}, booktitle = {ACM SIGGRAPH ASIA 2010 Posters}, series = {SA '10}, year = {2010}, isbn = {978-1-4503-0524-2}, location = {Seoul, Republic of Korea}, pages = {2:1--2:1}, articleno = {2}, numpages = {1}, url = {http://doi.acm.org/10.1145/1900354.1900357}, doi = {10.1145/1900354.1900357}, acmid = {1900357}, publisher = {ACM}, address = {New York, NY, USA}, } |
Keywords |
cage performance capture ,performance capture using cage, cage-based deformation, template mesh processing, interative mesh editing, linear mesh deformation, space-based deformation, data-driven deformation, dense surface skinning, cage-based representation. |